Dune (video game)

Dune is a 1992 adventure strategy game based on the 1965 novel of the same name by Frank Herbert. It was developed by Cryo Interactive and published by Virgin Interactive.

Dune
Developer(s)Cryo Interactive
Publisher(s)Virgin Games
Director(s)Rémi Herbulot
Producer(s)Stephen Clarke-Willson
David A. Luehmann
David Bishop
Programmer(s)Rémi Herbulot
Patrick Dublanchet
Artist(s)Jean-Jacques Chaubin
Didier Bouchon
Sohor Ty
Composer(s)Stéphane Picq, Philippe Ulrich
SeriesDune
Platform(s)MS-DOS, Amiga, Sega CD
Release1992 (DOS, Amiga)
1993 (Sega CD)
Genre(s)Adventure, strategy
Mode(s)Single-player

Dune blends adventure with economic and military strategy. Loosely following the story of the novel, the game casts the player as Paul Atreides, with the ultimate goal of driving the House Harkonnen from the planet Arrakis, while managing spice extraction, military, and, later, ecology through the native Fremen tribes. As the player progresses, his troops are equipped with weapons from "crysknives" to atomics, tap into Paul's latent psychic powers, and get acquainted with such characters from the novel as Chani and Liet-Kynes.

Released for the Amiga and IBM PC compatibles, it was one of the first floppy games to be converted to CD format, which included footage of the David Lynch film, voice-acting for all speaking roles, and improved 3D-rendered traveling and location screens. This version, a mix of the Amiga graphics and the extras of the PC-CD version, was also released on the Sega CD / Mega CD console.

The audio track, created by Stéphane Picq and Philip Ulrich, was released by Cryo (formerly Exxos) on the album Dune: Spice Opera.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.