Bodycount (video game)

Bodycount is a 2011 first-person shooter video game for the PlayStation 3 and Xbox 360. It was developed and published by Codemasters. It is considered a spiritual successor to the 2006 video game Black. The player assumes control of Jackson, a former mercenary resolving wars between countries under an organization called the "Network". Like its predecessor, the game utilizes environmental destruction during gameplay. The game also features both cooperative and competitive multiplayer modes. Bodycount garnered mixed reviews upon release. Critics found enjoyable moments in the gameplay and campaign but felt it didn't distinguish itself from other first-person shooters. Because of the game's reception, Codemasters closed their Guildford studio, and cut their studio base by a third.

Bodycount
Developer(s)Codemasters Guildford
Publisher(s)Codemasters
Designer(s)
  • Steve Watt
  • Stuart Black
EngineEGO Engine
Platform(s)
  • PlayStation 3
  • Xbox 360
Release
  • NA: 30 August 2011
  • AU: 1 September 2011
  • EU: 2 September 2011
Genre(s)First-person shooter
Mode(s)
  • Single-player
  • multiplayer
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