Guilty Gear 2: Overture
Guilty Gear 2: Overture (ギルティギア2オーヴァチュア, Giruti Gia Tsū Ōvachua) is a video game in the Guilty Gear series made by Arc System Works for the Xbox 360; unlike the previous games, however, Overture is not a fighting game. The fourth main installment in the series, Guilty Gear 2 makes use of 3D graphics, unlike its predecessors. The Xbox Live demo of Guilty Gear 2 describes the game as, "a mix between the action and real-time strategy genre." A playable demo featuring three modes of gameplay was released in Japan via Xbox Live on 30 October 2007. A North American version was released on October 7, 2008 released by Aksys Games. A port for Microsoft Windows was released on March 31, 2016 worldwide by Arc System Works.
Guilty Gear 2: Overture | |
---|---|
Developer(s) | Arc System Works |
Publisher(s) | Xbox 360
|
Designer(s) | Daisuke Ishiwatari |
Series | Guilty Gear |
Platform(s) | Xbox 360, Microsoft Windows |
Release | Xbox 360Microsoft Windows
|
Genre(s) | Action-adventure, real-time strategy |
Mode(s) | Single-player, multiplayer |
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.