Gubble

Gubble, also known as Goober in select regions, is a Microsoft Windows and PlayStation game developed by Actual Entertainment (Eric Ginner, Mark Robichek and Franz Lanzinger). The non-violent gameplay was a key aspect mentioned in the game's promotional material. The game has a soundtrack of instrumental songs composed by Seppo Hurme (who also goes by Fleshbrain).

Gubble
Developer(s)Actual Entertainment (Macintosh, Windows)
Goo! (PlayStation)
Publisher(s)Actual Entertainment (Macintosh, Windows, iOS)
Mud Duck Productions
Midas Interactive Entertainment (PlayStation)
Platform(s)Windows, Macintosh, PlayStation, iOS
ReleaseWindows
  • NA: May 1997
Macintosh
  • NA: 1998
PlayStation
  • JP: September 17, 1998
  • EU: April 12, 2001
  • NA: June 15, 2002
iOS
  • EU: December 20, 2010
  • NA: December 20, 2010
Genre(s)Puzzle
Mode(s)Single-player

Most of the gameplay requires the player to solve a series of real-time puzzles in which they use tools, such as a hammer or screwdriver, which the main character, Gubble D. Gleep (an alien), uses in a humorous way to remove the implements of these tools, such as nails and screws, from the playing area.

The opening storyline to Gubble (only found in the instruction booklet) follows that space pirates have fastened zymbots (the game's levels) to the fictional planet Rennigar, with Gubble D. Gleep being sent on a mission by a robot to remove them.

Gubble was later re-released for iOS.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.