Gadget: Invention, Travel, & Adventure
Gadget: Invention, Travel, & Adventure (or Gadget: Past as Future) is an adventure game designed by Haruhiko Shono and first released by Synergy Interactive in 1993, following his earlier works Alice: An Interactive Museum (1991) and L-Zone (1992). Like Shono's earlier titles, Gadget uses pre-rendered 3D computer graphics and resembles a point-and-click adventure game similar to Myst (1993), but with a strictly linear storyline culminating in a fixed finale. It thus sometimes tends to be classified more as an interactive movie rather than a video game. The story centers around a future dominated by retro technology from the 1920s and 1930s, especially streamlined locomotives and flying machines.
Gadget: Invention, Travel, & Adventure | |
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Developer(s) | Synergy Inc. |
Publisher(s) | Toshiba-EMI Synergy Interactive Cryo Interactive Entertainment NTT Resonant (iOS) |
Designer(s) | Haruhiko Shono Hirokazu Nabekura |
Artist(s) | Haruhiko Shono, Minoru Kusakabe, and Isao Konaka |
Engine | Macromedia Director Proprietary (PlayStation, iOS) |
Platform(s) | FM Towns Mac OS Microsoft Windows Apple Pippin PlayStation iOS |
Release | |
Genre(s) | Adventure Interactive movie |
Mode(s) | Single-player |
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