FlatOut 2

FlatOut 2 is a 2006 action racing video game developed by Bugbear Entertainment and published by Empire Interactive in Europe and Vivendi Universal Games in North America. It is the sequel to the 2004 game FlatOut.

FlatOut 2
Developer(s)Bugbear Entertainment
Publisher(s)
Designer(s)Janne Alanenpää
Programmer(s)Tatu Blomberg
Artist(s)Mikko Kautto
SeriesFlatOut
Platform(s)Windows
PlayStation 2
Xbox
Xbox 360
PlayStation Portable
Mac OS X
Release
June 30, 2006
  • Flatout 2
    • EU: June 30, 2006
    • NA: August 1, 2006
    • NA: October 2, 2008 (Mac OS X)
    Ultimate Carnage
    Xbox 360
    • EU: July 22, 2007
    • AU: August 1, 2007
    • NA: October 2, 2007
    PlayStation Portable
    • AU: March 12, 2008
    • EU: March 14, 2008
    • NA: April 4, 2008
    Windows
    • EU: August 1, 2008
    • NA: September 2, 2008
Genre(s)Racing, action
Mode(s)Single-player, multiplayer

This game is themed more on the street racing/import tuner scene than its predecessor. A notable change is the tire grip; players can take more control of their car, worrying less about skidding in tight turns. The game has three car classes: derby, race, and street.

It was released in Russia on June 29, 2006, in Europe on June 30, and in North America on August 1. In 2008, an OS X version of the game was released by Virtual Programming.

An enhanced port was released in 2007 for the Xbox 360 and Windows as FlatOut: Ultimate Carnage. A PlayStation Portable port of Ultimate Carnage was released as FlatOut: Head On.

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