Final Fantasy XII: Revenant Wings

Final Fantasy XII: Revenant Wings is a real-time tactical role-playing game developed by Think & Feel and Square Enix and published by Square Enix for the Nintendo DS. It is a stand-alone sequel to the 2006 PlayStation 2 role-playing video game Final Fantasy XII.

Final Fantasy XII: Revenant Wings
North American cover art for Revenant Wings
Developer(s)Think & Feel
Square Enix
Publisher(s)Square Enix
Director(s)Motomu Toriyama
Producer(s)Yasuhito Watanabe
Eisuke Yokoyama
Artist(s)Toshitaka Matsuda
Isamu Kamikokuryo
Ryoma Itō
Writer(s)Motomu Toriyama
Takanari Ishiyama
Composer(s)Hitoshi Sakimoto
Kenichiro Fukui
SeriesFinal Fantasy
Ivalice Alliance
Platform(s)Nintendo DS
Release
  • JP: April 26, 2007
  • NA: November 20, 2007
  • PAL: February 15, 2008
Genre(s)Tactical role-playing
Mode(s)Single-player

One year after the events of Final Fantasy XII, the protagonist Vaan is a sky pirate, possessing his own airship. He is joined in a quest by his friend and navigator Penelo, other returning characters from the original title, along with new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs. Their treasure-hunting adventures take them to the purvama (floating continent) of Lemurés and the ground below, where the story begins.

Revenant Wings is the first title announced in the Ivalice Alliance series of video games. The North American release of the game was rebalanced to be more difficult than the Japanese version, and was released on November 20, 2007.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.