Fighters Megamix

Fighters Megamix (ファイターズ メガミックス, Faitāzu Megamikkusu) is a 1996 fighting game developed by Sega AM2 for the Sega Saturn. It is a crossover between Sega's 3D arcade fighting games Virtua Fighter 2 and Fighting Vipers, with unlockable characters from several other AM2 games such as Virtua Cop 2 and Daytona USA. It allows gamers to play as the bosses of both Virtua Fighter 2 and Fighting Vipers without codes.

Fighters Megamix
Developer(s)Sega AM2
Publisher(s)Sega
Tiger Electronics (Game.com)
Director(s)Hiroshi Kataoka
Producer(s)Yu Suzuki
Programmer(s)Tetsuya Sugimoto
Hideya Shibazaki
Artist(s)Youji Kato
Composer(s)Takenobu Mitsuyoshi
Hiroshi Kawaguchi
Platform(s)Sega Saturn, Game.com
ReleaseSega Saturn
  • JP: December 21, 1996
  • NA: May 13, 1997
  • PAL: June 5, 1997
Game.com
  • NA: 1998
Genre(s)Fighting
Mode(s)1 to 2 players

Intended as an introduction to Virtua Fighter 3 (which was announced but never released for the Saturn), Fighters Megamix utilized the concept originally used by The King of Fighters, whereby characters and styles from different games were mixed together. The open ended rings from Virtua Fighter are present (but with no ring-out), and also the closed cages from Fighting Vipers. Virtua Fighter characters have new moves taken from Virtua Fighter 3, including the dodge move, which allows characters to sidestep, avoiding a dangerous blow and opening at the same time room for a counter. Upon release it was hailed as one of the Saturn's best games, with critics deeming its crossover mechanics a complete success, and met with strong sales.

Unlike most of AM2's games of the era, Fighters Megamix did not have an arcade release. In 1998 an adaptation for the Game.com was released by Tiger Electronics.

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.