Disney's Aladdin (Capcom video game)
Disney's Aladdin is a 1993 platform game developed and published by Capcom for the Super Nintendo Entertainment System, based on the 1992 animated Disney film of the same name. Disney's Aladdin is a 2D side-scrolling video game in which the player controls Aladdin and his monkey Abu. It was designed by Shinji Mikami.
Disney's Aladdin | |
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North American SNES box art | |
Developer(s) | Capcom |
Publisher(s) | Capcom |
Producer(s) | Tatsuya Minami Hironobu Takeshita |
Designer(s) | Shinji Mikami |
Composer(s) | Yuki Iwai Yuko Takehara Setsuo Yamamoto |
Series | Aladdin |
Platform(s) | SNES, Game Boy Advance |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
The game was released in November 1993, the same month that another game with the same title was released by Virgin Games for the Sega Genesis. The two games vary in some respects; in the Virgin game, Aladdin wields a scimitar, which is not the case in the Capcom game. The Capcom game was ported to the Game Boy Advance (GBA) in Japan on August 1, 2003, in Europe on March 19, 2004, and in North America on September 28, 2004.
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