Demon Attack
Demon Attack is a fixed shooter video game created by Rob Fulop for the Atari 2600 and published by Imagic in 1982. The game involves the player controlling a laser cannon from the surface of a planet, shooting winged demons that fly down and attack the player in different sets of patterns.
Demon Attack | |
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Developer(s) | Imagic |
Publisher(s) | Imagic |
Designer(s) | Rob Fulop |
Programmer(s) | Atari 2600 Rob Fulop Odyssey 2, Atari 8-bit Gary Kato |
Artist(s) | Michael Becker |
Platform(s) | Atari 2600, Atari 8-bit, Commodore 64, IBM PCjr, Intellivision, Odyssey 2, Philips Videopac+ G7400, TI-99/4A, TRS-80 Color Computer, VIC-20 |
Release | March 1982
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Genre(s) | Fixed shooter |
Mode(s) | 1-2 players alternating turns |
Fulop designed the game after leaving Atari, saying he was not properly reimbursed for his work on a port of Space Invaders. He co-founded the company Imagic in 1981 and began developing Demon Attack. It was the first game he developed that had a graphic artist, Michael Becker, who created eight-phase animations for the demons. On the games release in 1982, it received positive critical attention for its graphics and gameplay and became one of the best-selling Atari 2600 games, and the best-selling game developed by Imagic.
Programmer Gary Kato created a port of Demon Attack for the Intellivision console which added a final boss mothership. The boss was similar in gameplay to the final boss in Phoenix (1980), a game Atari has exclusive console rights too. This led to Atari filing a suit against Imagic. A settlement was reached in January 1983, with Imagic being allowed to release Demon Attack for several video game consoles and home computers in the 1980s.