Death Jr.
Death Jr. is a 2005 video game for the PlayStation Portable. The PSP iteration was the first PSP game shown publicly and advertised as a killer-app. It was released to a mixed reception and noted for numerous problems about the camera, gameplay and uninspiring graphics, but was praised for its Tim Burton-esque themes and quirky characters. Slightly better received was the comic book adaptation by Gary Whitta and Ted Naifeh, which includes two three-issue miniseries. The game was followed by Death Jr. II: Root of Evil in 2006 and Death Jr. and the Science Fair of Doom in 2007.
Death Jr. | |
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North American packaging artwork | |
Developer(s) | Backbone Entertainment |
Publisher(s) | Konami |
Producer(s) | Jessi Harrison |
Designer(s) | Micah Russo |
Composer(s) | Robert Baffy |
Platform(s) | PlayStation Portable |
Release |
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Genre(s) | Action, hack and slash |
Mode(s) | Single-player |
Death Jr. was conceived during experiments with the engine of the cancelled game Prime 8, a planned spin-off to the Spyro The Dragon series.
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