Crusader: No Regret
Crusader: No Regret is an isometric action game developed by Origin Systems and published by Electronic Arts in 1996. Nominally a sequel to 1995's Crusader: No Remorse, it is considered both by critics and by the game director more akin to a stand-alone expansion pack. Mechanically similar to No Remorse, it features new levels, enemies and weapons.
Crusader: No Regret | |
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Developer(s) | Origin Systems |
Publisher(s) | Electronic Arts |
Director(s) | Tony Zurovec |
Producer(s) | Tony Zurovec |
Designer(s) | Mark Vittek |
Programmer(s) | Tony Zurovec |
Composer(s) | Dan Gardopée Todd Parsons Andrew Sega |
Platform(s) | MS-DOS |
Release |
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Genre(s) | Third-person shooter |
Mode(s) | Single-player |
Set immediately after the events of No Remorse, No Regret chronicles the further adventures of the Silencer, a supersoldier-turned-resistance-fighter in a dystopian 22nd century.
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