Colony Wars: Red Sun
Colony Wars: Red Sun (called Colony Wars III: Red Sun in North America) is a space combat simulator video game for the PlayStation developed by Psygnosis and published by Sony Computer Entertainment Europe and Midway Games in 2000. It is a sequel to Colony Wars in 1997 and Colony Wars: Vengeance in 1998. Instead of being a starfighter pilot for the League of Free Worlds or the Colonial Navy, the player now assumes the role of a civilian miner-turned-mercenary.
Colony Wars: Red Sun | |
---|---|
European cover art of Colony Wars: Red Sun | |
Developer(s) | Psygnosis Leeds |
Publisher(s) |
|
Producer(s) | Dave Semmens |
Designer(s) | Simon Stratford Jody Cobb Scott Naylor |
Programmer(s) | Mike Chilton (lead) Graeme Baird Simon Booth Julian Gold |
Artist(s) | Ben Devereau Chris Hogg |
Composer(s) | Gary McKill |
Platform(s) | PlayStation |
Release |
|
Genre(s) | Space combat simulator |
Mode(s) | Single-player |
The game was originally set for release in North America by Psygnosis in March 2000, before it was delayed a few times, once to early April, then to late April or early May, and then to June 1 after being picked up by Midway Games.
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.