Civilization II

Sid Meier's Civilization II is a turn-based strategy video game in the Civilization series, developed and published by MicroProse. It was released in 1996 for PCs, and later ported to the PlayStation by Activision.

Civilization II
Developer(s)MicroProse
Publisher(s)
MicroProse
MacPlay (Mac)
Activision (PS1)
Producer(s)Jeff Briggs
Designer(s)
Brian Reynolds
Douglas Kaufman
Jeff Briggs
Programmer(s)
Brian Reynolds
Jason S. Coleman
Chris Taormino
Artist(s)Michael O. Haire
Writer(s)Dave Ellis
Composer(s)
Jeff Briggs
Roland J. Rizzo
Kevin Manthei (Fantastic Worlds)
SeriesCivilization
Platform(s)
Windows
Mac OS
PlayStation
Release
Windows
  • NA: March 1996
  • EU: 1996
Mac OS
  • NA: August 22, 1997
PlayStation
  • NA: January 4, 1999
  • EU: April 1, 1999
Genre(s)Turn-based strategy
Mode(s)Single player, multiplayer

Players build a civilization from a primitive tribe, competing with rival computer- or human (in some editions)-controlled civilizations. They manage cities and units in a quest to assure their civilization's dominance—either by conquering all other civilizations or by manufacturing advanced space technology.

Civilization II was a commercial hit, with sales of around three million units by 2001, and has won numerous awards and placements on "best games of all time" lists. It was followed by Civilization III.

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