Children of the Sun (role-playing game)
Children of the Sun is a dieselpunk tabletop role-playing game created by the now defunct Misguided Games, Inc. in 2002. Set on Krace, an island of giant, supernaturally tough trees, it was part of a generation of dieselpunk settings that appeared beginning in the late 1990s. Most notable about the game was its original Token System, which allowed the player to use a token to determine initiative and to interrupt other character's turns.
Designers | Dan Ross, Joe Carl, Lewis Pollak |
---|---|
Publishers | Misguided Games |
Publication | 2002 |
Genres | Dieselpunk fantasy |
Systems | Token System |
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.