Arthur: The Quest for Excalibur
Arthur: The Quest for Excalibur is an illustrated interactive fiction video game written by Bob Bates and published by Infocom in 1989. It was released for the Apple II, Amiga, Macintosh, and IBM PC compatibles. Atypically for an Infocom product, it shows illustrations of locations, characters and objects within the game. It is Infocom's thirty-fourth game and is the second of two Infocom games developed by Challenge using Infocom's development tools.
Arthur: The Quest for Excalibur | |
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Developer(s) | Challenge, Inc. |
Publisher(s) | Infocom |
Designer(s) | Bob Bates |
Artist(s) | Darrell Myers Tanya Isaacson Sophie Green |
Engine | Z-machine |
Platform(s) | Amiga, Apple II, DOS, Macintosh |
Release | Amiga, Mac: June 6, 1989 Apple II: June 22, 1989 MS-DOS: July 14, 1989 |
Genre(s) | Interactive fiction |
Mode(s) | Single-player |
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