4A Engine

The 4A Engine is a graphics middleware engine developed by 4A Games for use in their video game Metro 2033, published by THQ. It supports Direct3D APIs 9 through 12, OpenGL 3.2, Nvidia PhysX, and Nvidia 3D Vision.

4A Engine
Developer(s)4A Games
Initial releaseMarch 2010 (2010-03)
MiddlewarePhysX
PlatformMicrosoft Windows, OS X, Linux, PlayStation 3, PlayStation 4, PlayStation 5, Xbox 360, Xbox One, Xbox Series X/S, Nintendo Switch, Luna, Stadia
LicenseProprietary
Websitewww.4a-games.com
This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.