1080° Avalanche

1080° Avalanche is a snowboarding video game for the GameCube, developed by Nintendo's in-house development studio, Nintendo Software Technology, and published by Nintendo. It was released in 2003 in Europe and North America, and in Japan on January 22, 2004. Avalanche is a sequel to the 1998 video game 1080° Snowboarding for the Nintendo 64.

1080° Avalanche
European cover art
Developer(s)Nintendo Software Technology
Publisher(s)Nintendo
Director(s)Vivek Melwani
Producer(s)
  • Shigeki Yamashiro
  • Shigeru Miyamoto
Designer(s)
  • Richard Vorodi
  • Keith Friedly
  • Wing S. Cho
Programmer(s)
Artist(s)Michael Harrington
Composer(s)
  • Lawrence Schwedler
  • James Phillipsen
Series1080° Snowboarding
Platform(s)GameCube
Release
  • EU: November 28, 2003
  • NA: December 1, 2003
  • JP: January 22, 2004
Genre(s)Snowboarding
Mode(s)Single-player, multiplayer

In contrast to similar snowboarding games such as the SSX series, the game emphasizes more on downhill racing than stunts and tricks. Gameplay can output in 480p and Dolby Pro Logic II and supports four players on one GameCube as well as LAN play with up to four GameCubes.

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